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Implement smooth movement interpolation

Objective

Create smooth visual movement for units between network updates, providing fluid animation despite discrete position updates from the server.

Requirements

  • Smooth Animation: Units move smoothly between position updates
  • Network Compensation: Handle variable network latency and jitter
  • Visual Quality: Movement appears natural and responsive
  • Performance: Interpolation doesn't impact rendering performance

Technical Details

  • Implement position interpolation algorithms
  • Add client-side prediction for responsive movement
  • Handle network latency compensation
  • Create smooth animation curves for movement
  • Add client-side extrapolation for network delays
  • Optimize interpolation calculations for performance

Acceptance Criteria

  • Unit movement appears smooth and natural
  • Interpolation handles network latency gracefully
  • Movement animation maintains consistent visual quality
  • Performance impact is minimal
  • System works well with varying network conditions

Milestone Relation

Essential for MVP visual quality. Provides professional-feeling movement that makes the game enjoyable to watch and play.