AI base placement and initialization
Objective
Implement AI base placement logic that works with the base placement system to position AI bases strategically relative to human players.
Requirements
- Strategic Placement: Place AI base near but not adjacent to human player
- Resource Access: Ensure AI has access to nearby resources
- Initialization: Set up AI player state identical to human players
- Persistence: AI base persists until destroyed or human disconnects
Technical Details
- Integrate with base placement system for AI positioning
- Calculate optimal distance from human player base
- Initialize AI player with same starting resources
- Set up AI ownership and faction systems
- Handle AI base lifecycle management
- Add AI base visual differentiation
Acceptance Criteria
-
AI base is placed at appropriate distance from human -
AI starts with same resources and capabilities as human -
AI base is clearly identifiable as enemy faction -
AI base persists through game session -
Placement algorithm handles multiple AI opponents
Milestone Relation
Required for AI opponent functionality. Establishes AI as legitimate player entity and enables AI vs human combat scenarios.