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Implement HUD system (health, resources, minimap)

Objective

Create the heads-up display (HUD) system showing essential game information including player health, resources, and minimap for MVP gameplay.

Requirements

  • Health Display: Show player base and unit health status
  • Resource Counter: Display current resources and storage capacity
  • Minimap: Small overview map showing player and AI positions
  • Real-time Updates: Sync with game state changes instantly

Technical Details

  • Create HUD component layout with fixed positioning
  • Implement resource counter with live updates
  • Add health bars for units and buildings
  • Create minimap with player/AI base indicators
  • Handle responsive sizing for different screens
  • Optimize for minimal performance impact

Acceptance Criteria

  • HUD displays current player resources accurately
  • Health status is visible for units and buildings
  • Minimap shows player and AI base locations
  • HUD updates in real-time with game state
  • Layout works on different screen sizes

Milestone Relation

Essential MVP UI for player awareness and decision making. Required for basic gameplay experience and resource management.