Implement HUD system (health, resources, minimap)
Objective
Create the heads-up display (HUD) system showing essential game information including player health, resources, and minimap for MVP gameplay.
Requirements
- Health Display: Show player base and unit health status
- Resource Counter: Display current resources and storage capacity
- Minimap: Small overview map showing player and AI positions
- Real-time Updates: Sync with game state changes instantly
Technical Details
- Create HUD component layout with fixed positioning
- Implement resource counter with live updates
- Add health bars for units and buildings
- Create minimap with player/AI base indicators
- Handle responsive sizing for different screens
- Optimize for minimal performance impact
Acceptance Criteria
-
HUD displays current player resources accurately -
Health status is visible for units and buildings -
Minimap shows player and AI base locations -
HUD updates in real-time with game state -
Layout works on different screen sizes
Milestone Relation
Essential MVP UI for player awareness and decision making. Required for basic gameplay experience and resource management.