Create core UI framework with responsive layout
Objective
Establish the foundational UI framework with responsive layout system, modular components, and consistent styling for the game interface.
Requirements
- Modular Components: Reusable UI elements across different game screens
- Responsive Layout: Adapts to different screen sizes and resolutions
- Theme System: Consistent styling with customizable themes
- Performance: Efficient rendering with minimal DOM updates
Technical Details
- Set up UI component library (React/Vue/vanilla)
- Create responsive grid/flexbox layout system
- Implement theme management with CSS variables
- Add component state management
- Create base UI components (buttons, panels, inputs)
- Optimize for performance and accessibility
Acceptance Criteria
-
UI framework supports responsive layouts -
Components are reusable and well-documented -
Theme system works across all components -
Performance is optimized for real-time updates -
Accessibility standards are met
Milestone Relation
Foundation for all game UI elements. Required before specific game interfaces (HUD, menus, controls) can be implemented.